0.9.21.6

IMPROVEMENTS:

  • Troops: Recall ability now on troop icon
  • UI: Own defences on mine stats screen

FIXES:

  • Guild Donations: Fixed issue with donating stacked items removing more than one
  • Text Input: fixed issue with clearing input

0.9.21.2

FIXES:

  • Mini Quests: Fixed issue with not saving completion
  • Defences: Fixed bug where defences can be levelled up beyond allowed max

0.9.21.1

FIXES:

  • Defences: Fixed floating defence
  • UI: Removed alert on initial post-register loot

0.9.21.0

FEATURES:

  • Troops: Now have names, can survive attacks and can upgrade with Mini Quests or raids
  • Gate Devices: Now offer a proximity bonus to defences and can be upgraded with Threlkeld Mini Quests and raids.

FIXES:

  • Champions: Fixed Champions not dealing damage to mines.

0.9.20.3

IMPROVEMENTS:

  • Laboratory: You can now queue items
  • Items: Crafting costs now show on item info screen

0.9.20.2

FEATURES:

  • Events: Compete for special rewards

0.9.19

FEATURES:

  • Dragons: Dragons have one life and will defend your Gold mine. Find them in Mini Quests
  • Dragon Strikes: Weapon item which only deals damage to dragons

0.9.18

FEATURES:

  • Mini Quests: Send your troops out on patrol for periodic loot

 

IMPROVEMENTS:

  • Spellcaster: Added different staffs for the Spellcaster

CHANGES:

  • Mage Tower: Lab items can now require ingredients

0.9.17.5

FIXES:

  • UI: Fixed alignment of enchantment slots on Armoury items
  • Game: Fixed bug with failing tutorial quest

IMPROVEMENTS:

  • UI: Added more hints and tips
  • UI: Added current quantity to Market, Armoury and Laboratory items

CHANGES:

  • Game: You no longer get loot if you don't win

0.9.17.4

FIXES:

  • Data: Fixed not saving data when exiting the game via the back button
  • UI: Fixed bug with switching tabs in leaderboards
  • UI: Fixed bug with Heroes not showing on User Profiles after playing a game
  • UI: Fixed incorrect region name on Upgrade Mine Screen

IMPROVEMENTS:

  • UI: Added level number under level icon
  • UI: Added some more hints for new players

CHANGES:

  • UI: You now can't see Arclite counts for other guilds' members

0.9.17.3

FIXES:

  • UI: Fixed bug with post-tutorial Captain Aegir message

0.9.17.2

IMPROVEMENTS:

  • Guilds: Message saying Arclite Gem counts are reset
  • StormTree: Changed to Captain Aegir giving hints
  • UI: Added descriptions to Blueprints for Boosts and Enchantments

FIXES:

  • Barracks: Fixed queue not finishing bug
  • StormTree: Fixed Merchants link
  • UI: Fixed error with User Profile menu and alliance when Revenging
  • UI: Item limits now work properly
  • UI: Fixed overlay issue with market item

0.9.17.1

FEATURES:

  • Guilds: Items added to Market which can be bought for all guild members with Arclite Gems

IMPROVEMENTS:

  • Guilds: Increased guild message limit
  • Market: Goes to Items tab when coming from Loadout
  • Map: Guilds now display on player's mine info window
  • Guilds: Improved Guild creation error messages
  • Guilds: Guilds now require a minimum Hero level
  • UI: Usable items are now referred to as Battle Items
  • Village: Added warning about cancelling non-refundable items
  • Gameplay: Camera tweaks
  •  

FIXES:

  • Gameplay: Fixed issues with using Battle Items very quickly
  • StormTree: Fixed Merchants link
  • UI: Fixed Donate panel cutting off some items
  • UI: Fixed Archer fire preview
  • UI: Fixed graphical overlay issues in report lists
  • Village: Fixed cancelling of upgrading Boosts and Enchantments
  • Village: Fixed bug with speeding up Troops

0.9.17

FEATURES:

  • Guilds: New Guild system - join together for a collective trophy score and collect Arclite Gems to purchase special items

IMPROVEMENTS:

  • Market: Can no longer purchase Blueprints you already have
  • Market: Added more feedback to purchases
  • Leaderboards: Now shows your rank

CHANGES:

  • Game: Mines are no longer hidden
  • Troops: Champions are no longer limited in any way

0.9.16.1

FEATURES:

  • Profile: New Trophy system
  • Village: Notifications for building/upgrading finished

IMPROVEMENTS:

  • Game: Improved effect of FireStrike
  • UI: Added info screens for Architect and Armoury upgraded

FIXES:

  • Game: Fixed not being able to edit own mine sometimes
  • Map: Fixed bug when switching between regions
  • Game: Fixed some rock face textures
  • UI: Fixed rank appearing behind bar on Profile screen

0.9.16.0

FEATURES:

  • World: Threlkeld unlocked
  • Game: Directly retry mine from game over
  • Game: Preview a mine from player profile
  • Game: FireStrike items
  • Game: Shield item
  • Village: Builder system - Only one building can be built or upgraded at one time. But build/upgrade times much reduced

IMPROVEMENTS:

  • UI: Compacted successful defence attack logs
  • UI: Adding troops/items in Loadout now takes one less tap
  • Market: Merged and improved Market
  • Mines: Mines now partially collect if Gold storage full
  • XP: removed PvP rank, XP level now defines your icon
  • Chat: Increased max chat length

CHANGES:

  • Game: Tweaked Armour ratios

FIXES:

  • UI: Fixed error on Gameover screen
  • Mines: Fixed incorrect Gold loot in Gold mines
  • Game: Fixed damage display not taking into account armour
  • Game: Fixed some Boost stats not applying
  • Enchantments: Fixed some Enchantment upgraded issues

0.9.15.3

FIXES:

  • UI: Fixed error on Gameover screen

0.9.15.2

FIXES:

  • Mage Tower: Fixed issues with replacing enchantments
  • Map: Fixed needing to have Gold for Auto Scout

0.9.15.1

CHANGES:

  • Game: Reduced Spellcaster range slightly

FIXES:

  • UI: Fixed bug with max level village building list items
  • UI: Fixed error on locked troops Recruit screen

0.9.15.0

FEATURES:

  • Mage Tower: Upgradeable Enchantments
  • News: News system to allow us to provide alerts

IMPROVEMENTS:

  • UI: Improved some Boost-related UI
  • Market: Blueprints now able to be bought in the Market
  • UI: Alert for new buildings upon HQ upgrade

FIXES:

  • Game: Fixed warrior attack variety
  • UI: Fixed bug with Loadout inventory and multiple stacked items
  • UI: Fixed Location icons
  • Mines: Fixed repairing mines

0.9.14.4

IMPROVEMENTS:

  • Misc: Added rating to Mine Info screen

FIXES:

  • UI: Fixed user profile rank icon
  • UI: Fixed Architect defence panel issue

0.9.14.3

FIXES:

  • UI: Fixed broken graphics on Control Selection screen

0.9.14.2

FIXES:

  • UI: Fixed freeze on Architect Boost section

0.9.14.1

FEATURES:

  • Game: Boosts are now upgradeable

IMPROVEMENTS:

  • Misc: Data structure changes to eliminate syncing errors
  • UI: Improved requirements interface
  • UI: Tidied level info on some icons

FIXES:

  • UI: Fixed scrolling on Architect screen

0.9.13

FEATURES:

  • Game: Virtual joystick control option

IMPROVEMENTS:

  • Map: Added names to scouted enemy mine icons
  • Game: troops are now auto-assigned slots and are called upon first tap
  • Game: Timed potions (such as Flurry) now display active timer
  • Game: Hero health display updates instantly
  • Game: Improved some of the troop AI
  • Game: Very low health bars should now be more visible
  • Editor: Defences only select when tapped not potentially after scrolling
  • UI: More varied Quest icons
  • Village: Should now load a little bit quicker
  • Village: pulled camera out a bit

FIXES:

  • Village: Fixed being unable to enter Village
  • Village: Fixed missing texture on Barracks building
  • Map: Fixed some display issues on squarer or 4:3 resolutions
  • UI: Fixed level of troops icons on Recruit, Quest and Log screens
  • Quests: Fixed collecting rewards which you can't use yet
  • Laboratory: Fixed issue with not saving newly collected Recipe (*if you completed Flurry Potion Quest and have since lost the recipe contact me through the game Help channels)